Im pretty new to making gvg builds so pls dont flame and help me improve the build. I was thinking of infuriating heat lets build adrenaline twice as fast so it might synergize well with hammer bash.
multiple aegis and double blinding surge gonna own all of your offense.And many run fotm domi mesmers with spiritual pain that will totally own your spirits.
I don't think that melee pressure is a really good idea with Bsurge being so common. Let's see what the next skill balance has to offer, because the build is quite decent by itself
Since ZB is really Signet of Devotion on steroids, so I never take SoD on a ZB monk. I'd go with holy veil there.
You've got no hex/condition removal that's not on a monk. It's an exellent way to drain their energy. I would scrap the ward part on the taint warder and put in something like purge/draw/aegis/Putrid in the four slots. Then get rid of Draw on the monk in favor of Dismiss.
And your monks are Mo/Me, who get owned by trains. I'd change them to Mo/A's with Dark Escape and Return.
Sample build: http://gwshack.us/5ce71